{"id":13633,"date":"2026-01-12T17:07:39","date_gmt":"2026-01-12T17:07:39","guid":{"rendered":"https:\/\/kick-start.us\/?post_type=job_listing&#038;p=13633"},"modified":"2026-01-12T17:07:39","modified_gmt":"2026-01-12T17:07:39","slug":"california-398-rust-software-engineer","status":"publish","type":"job_listing","link":"https:\/\/kick-start.us\/ko\/vaga\/california-398-rust-software-engineer\/","title":{"rendered":"Rust Software Engineer"},"content":{"rendered":"<p>\uc804\uccb4 \uc9c1\ubb34 \uc124\uba85<br \/>About Atomic Semi<\/p>\n<p>Atomic Semi is building a small, fast semiconductor fab.<\/p>\n<p>&nbsp;<\/p>\n<p>It\u2019s already possible to build this with today\u2019s technology and a few simplifications. We\u2019ll build the tools ourselves so we can quickly iterate and improve.<\/p>\n<p>&nbsp;<\/p>\n<p>We\u2019re building a small team of exceptional, hands-on engineers to make this happen. Mechanical, electrical, hardware, computer, and process. We\u2019ll own the stack from atoms to architecture. Our team is optimistic about the future and we want to continue pushing the limits of technology.<\/p>\n<p>&nbsp;<\/p>\n<p>Smaller is better. Faster is better. Building it ourselves is better.<\/p>\n<p>&nbsp;<\/p>\n<p>We believe our team and lab can build anything. We\u2019ve set up 3D printers, a wide array of microscopes, e-beam writers, general fabrication equipment &#8211; and whatever is missing, we\u2019ll just invent along the way.<\/p>\n<p>&nbsp;<\/p>\n<p>Atomic was founded by Sam Zeloof and Jim Keller. Sam is best known for making chips in his garage, and Jim has been a leader in the semiconductor industry for the past 40 years.<\/p>\n<p>&nbsp;<\/p>\n<p>About the team<\/p>\n<p>At Atomic Semi, we\u2019re building a fast, small semiconductor fab from the ground up. The software team is responsible for everything that makes the fab run\u2014writing the code that controls, manages, automates, and orchestrates the hardware that powers chipmaking.<\/p>\n<p>&nbsp;<\/p>\n<p>About the role<\/p>\n<p>We are seeking a Rust Software Engineer to help build the next generation of high-performance tools for chip fabrication and design. These tools blend real-time collaboration, computational geometry, GPU-accelerated visualization, simulation, interactive editing, and data processing.<\/p>\n<p>This is a broad, multi-domain, hands-on role. You\u2019ll work across everything from low-level systems and data synchronization, to high-performance rendering, rich UI\/UX editing tools, and distributed infrastructure. The software you build will help engineers design and understand real, physical systems.<\/p>\n<p>We\u2019re open to a range of experience levels \u2014 from exceptional early-career engineers to senior and staff-level builders. There isn\u2019t a single background we\u2019re optimizing for. What matters most is that you\u2019ve already built real things, you love getting close to the metal, and show strong signs of engineering excellence. If you\u2019re excited by performance engineering, building complex features from scratch, and learning new domains quickly, this is a great place for you.<\/p>\n<p>A portfolio or GitHub is generally required to apply:\u00a0show us the things you\u2019ve built! For us, a good portfolio includes evidence of strong engineering skills and curiosity.<\/p>\n<p>&nbsp;<\/p>\n<p>Responsibilities<\/p>\n<p>Build deeply interactive editing tools with low-latency, CAD- or Figma-like interfaces for geometry manipulation, routing, annotation, and measurement<br \/>Develop production-grade Rust software targeting both native and WebAssembly environments<br \/>Architect real-time collaborative systems, including state synchronization, conflict resolution, and efficient data transmission<br \/>Implement efficient algorithms for geometry querying, graphs, and routing<br \/>Build high-performance rendering and visualization pipelines, from GPU-accelerated rendering and spatial indexing to streaming massive datasets, visualizing millions of polygons, or rendering complex 3D fields<br \/>Continuously profile and optimize CPU, GPU, memory, and network performance to push the limits of responsiveness and scale<br \/>Own major features end-to-end and work closely with internal users, including process engineers and circuit designers, to deliver powerful, intuitive tools that solve real problems<br \/>\u00a0<\/p>\n<p>Required Experience<\/p>\n<p>BS in Computer Science, Computer Engineering, or demonstrated exceptional skill in software engineering<br \/>Strong programming skills in Rust, or significant C++\/systems programming experience and a strong desire to learn Rust quickly<br \/>Solid understanding of systems fundamentals: memory, performance, concurrency<br \/>Experience building non-trivial software projects from scratch (personal, academic, or professional)<br \/>Interest in one or more of the following areas: real-time systems, computational geometry, algorithms, computer graphics, visualization<br \/>\u00a0<\/p>\n<p>Nice-to-have<\/p>\n<p>Experience with interactive software such as Figma, Blender, Unity, OnShape or other CAD tool, Ableton Live, KiCad, or scientific computing environments<br \/>Familiarity with WebAssembly or building rich applications<br \/>Experience with schema evolution, database migrations, or serialization formats like Protobuf<br \/>Understanding of collaborative or distributed systems (e.g., CRDTs, OT, WebSockets)<br \/>Exposure to geometry or graph algorithms, optimization, or simulation (including spatial data structures and hierarchical representations)<br \/>Experience with graphics rendering pipelines (WebGPU, Vulkan, OpenGL)<br \/>Exposure to advanced 2D\/3D visualization, simulation, or novel user interfaces<br \/>\u00a0<\/p>\n<p>Working at Atomic Semi<\/p>\n<p>We\u2019re an early-stage hardware startup with solid funding, world-class advisors, and a lab\/office in San Francisco, CA.<\/p>\n<p>Compensation:\u00a0Atomic Semi is committed to fair and equitable compensation practices. The annual salary range for this role is $125,000 \u2013 $195,000. Compensation is determined based on your qualifications and experience. Our total compensation package also includes generous equity in Atomic Semi.<\/p>\n<p>Benefits:\u00a0Atomic Semi offers the following benefits, subject to applicable eligibility requirements:<\/p>\n<p>Medical, Dental, and Vision insurance<br \/>Generous Paid Time Off inclusive of Holidays and Sick Time<br \/>\ube44\uc790 \uc2a4\ud3f0\uc11c\uc2ed<br \/>Life and Disability Insurance<br \/>Paid Parental Leave<br \/>401(k) retirement plan<br \/>Weekly Learning &amp; Development opportunities<br \/>Commuter Benefits including Parking and Late Night Uber rides from the office<br \/>Lunches daily, Dinners 3x per week, Stocked Office Kitchen with Snacks and Spindrifts<br \/>We are an equal-opportunity employer and do not discriminate on the basis of race, religion, national origin, gender, sexual orientation, age, veteran status, disability or other legally protected statuses.<\/p>\n<p>Export Control Analysis:\u00a0This position involves access to technology that is subject to U.S. export controls. Any job offer made will be contingent upon the applicant\u2019s capacity to serve in compliance with U.S. export controls.<\/p>\n<p>Compensation Range: $125K &#8211; $195K<\/p>","protected":false},"author":10,"featured_media":0,"template":"","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"pmpro_default_level":"","_promoted":"","_job_location":"California","_application":"https:\/\/www.indeed.com\/viewjob?jk=8014fb1aa9b04631&tk=1jephcdne23ht00r&from=serp&vjs=3","_company_website":"","_company_tagline":"","_company_twitter":"","_company_video":"","_filled":0,"_featured":0,"_remote_position":0,"_job_salary":"","_job_salary_currency":"","_job_salary_unit":"","_joinchat":[]},"job-types":[398],"class_list":{"0":"post-13633","1":"job_listing","2":"type-job_listing","3":"status-publish","4":"hentry","5":"pmpro-has-access","7":"job-type-h1-b"},"_links":{"self":[{"href":"https:\/\/kick-start.us\/ko\/wp-json\/wp\/v2\/job-listings\/13633","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kick-start.us\/ko\/wp-json\/wp\/v2\/job-listings"}],"about":[{"href":"https:\/\/kick-start.us\/ko\/wp-json\/wp\/v2\/types\/job_listing"}],"author":[{"embeddable":true,"href":"https:\/\/kick-start.us\/ko\/wp-json\/wp\/v2\/users\/10"}],"wp:attachment":[{"href":"https:\/\/kick-start.us\/ko\/wp-json\/wp\/v2\/media?parent=13633"}],"wp:term":[{"taxonomy":"job_listing_type","embeddable":true,"href":"https:\/\/kick-start.us\/ko\/wp-json\/wp\/v2\/job-types?post=13633"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}