{"id":13633,"date":"2026-01-12T17:07:39","date_gmt":"2026-01-12T17:07:39","guid":{"rendered":"https:\/\/kick-start.us\/?post_type=job_listing&#038;p=13633"},"modified":"2026-01-12T17:07:39","modified_gmt":"2026-01-12T17:07:39","slug":"california-398-rust-software-engineer","status":"publish","type":"job_listing","link":"https:\/\/kick-start.us\/pt-br\/vaga\/california-398-rust-software-engineer\/","title":{"rendered":"Engenheiro de software Rust"},"content":{"rendered":"<p>Descri\u00e7\u00e3o completa do trabalho<br \/>Sobre a Atomic Semi<\/p>\n<p>A Atomic Semi est\u00e1 construindo uma f\u00e1brica de semicondutores pequena e r\u00e1pida.<\/p>\n<p>&nbsp;<\/p>\n<p>J\u00e1 \u00e9 poss\u00edvel criar isso com a tecnologia atual e algumas simplifica\u00e7\u00f5es. N\u00f3s mesmos criaremos as ferramentas para que possamos iterar e melhorar rapidamente.<\/p>\n<p>&nbsp;<\/p>\n<p>Estamos formando uma pequena equipe de engenheiros excepcionais e pr\u00e1ticos para fazer isso acontecer. Mec\u00e2nicos, el\u00e9tricos, de hardware, de computa\u00e7\u00e3o e de processos. Seremos os donos da pilha, dos \u00e1tomos \u00e0 arquitetura. Nossa equipe est\u00e1 otimista em rela\u00e7\u00e3o ao futuro e queremos continuar ampliando os limites da tecnologia.<\/p>\n<p>&nbsp;<\/p>\n<p>Menor \u00e9 melhor. Mais r\u00e1pido \u00e9 melhor. Construir n\u00f3s mesmos \u00e9 melhor.<\/p>\n<p>&nbsp;<\/p>\n<p>Acreditamos que nossa equipe e nosso laborat\u00f3rio podem construir qualquer coisa. Instalamos impressoras 3D, uma grande variedade de microsc\u00f3pios, gravadores de feixe eletr\u00f4nico, equipamentos de fabrica\u00e7\u00e3o em geral - e o que estiver faltando, n\u00f3s inventaremos ao longo do caminho.<\/p>\n<p>&nbsp;<\/p>\n<p>A Atomic foi fundada por Sam Zeloof e Jim Keller. Sam \u00e9 mais conhecido por fabricar chips em sua garagem, e Jim tem sido um l\u00edder no setor de semicondutores nos \u00faltimos 40 anos.<\/p>\n<p>&nbsp;<\/p>\n<p>About the team<\/p>\n<p>At Atomic Semi, we\u2019re building a fast, small semiconductor fab from the ground up. The software team is responsible for everything that makes the fab run\u2014writing the code that controls, manages, automates, and orchestrates the hardware that powers chipmaking.<\/p>\n<p>&nbsp;<\/p>\n<p>Sobre a fun\u00e7\u00e3o<\/p>\n<p>We are seeking a Rust Software Engineer to help build the next generation of high-performance tools for chip fabrication and design. These tools blend real-time collaboration, computational geometry, GPU-accelerated visualization, simulation, interactive editing, and data processing.<\/p>\n<p>This is a broad, multi-domain, hands-on role. You\u2019ll work across everything from low-level systems and data synchronization, to high-performance rendering, rich UI\/UX editing tools, and distributed infrastructure. The software you build will help engineers design and understand real, physical systems.<\/p>\n<p>We\u2019re open to a range of experience levels \u2014 from exceptional early-career engineers to senior and staff-level builders. There isn\u2019t a single background we\u2019re optimizing for. What matters most is that you\u2019ve already built real things, you love getting close to the metal, and show strong signs of engineering excellence. If you\u2019re excited by performance engineering, building complex features from scratch, and learning new domains quickly, this is a great place for you.<\/p>\n<p>A portfolio or GitHub is generally required to apply:\u00a0show us the things you\u2019ve built! For us, a good portfolio includes evidence of strong engineering skills and curiosity.<\/p>\n<p>&nbsp;<\/p>\n<p>Responsabilidades<\/p>\n<p>Build deeply interactive editing tools with low-latency, CAD- or Figma-like interfaces for geometry manipulation, routing, annotation, and measurement<br \/>Develop production-grade Rust software targeting both native and WebAssembly environments<br \/>Architect real-time collaborative systems, including state synchronization, conflict resolution, and efficient data transmission<br \/>Implement efficient algorithms for geometry querying, graphs, and routing<br \/>Build high-performance rendering and visualization pipelines, from GPU-accelerated rendering and spatial indexing to streaming massive datasets, visualizing millions of polygons, or rendering complex 3D fields<br \/>Continuously profile and optimize CPU, GPU, memory, and network performance to push the limits of responsiveness and scale<br \/>Own major features end-to-end and work closely with internal users, including process engineers and circuit designers, to deliver powerful, intuitive tools that solve real problems<br \/>\u00a0<\/p>\n<p>Experi\u00eancia necess\u00e1ria<\/p>\n<p>BS in Computer Science, Computer Engineering, or demonstrated exceptional skill in software engineering<br \/>Strong programming skills in Rust, or significant C++\/systems programming experience and a strong desire to learn Rust quickly<br \/>Solid understanding of systems fundamentals: memory, performance, concurrency<br \/>Experience building non-trivial software projects from scratch (personal, academic, or professional)<br \/>Interest in one or more of the following areas: real-time systems, computational geometry, algorithms, computer graphics, visualization<br \/>\u00a0<\/p>\n<p>Bom para se ter<\/p>\n<p>Experience with interactive software such as Figma, Blender, Unity, OnShape or other CAD tool, Ableton Live, KiCad, or scientific computing environments<br \/>Familiarity with WebAssembly or building rich applications<br \/>Experience with schema evolution, database migrations, or serialization formats like Protobuf<br \/>Understanding of collaborative or distributed systems (e.g., CRDTs, OT, WebSockets)<br \/>Exposure to geometry or graph algorithms, optimization, or simulation (including spatial data structures and hierarchical representations)<br \/>Experience with graphics rendering pipelines (WebGPU, Vulkan, OpenGL)<br \/>Exposure to advanced 2D\/3D visualization, simulation, or novel user interfaces<br \/>\u00a0<\/p>\n<p>Trabalhando na Atomic Semi<\/p>\n<p>Somos uma startup de hardware em est\u00e1gio inicial com financiamento s\u00f3lido, consultores de classe mundial e um laborat\u00f3rio\/escrit\u00f3rio em S\u00e3o Francisco, CA.<\/p>\n<p>Compensation:\u00a0Atomic Semi is committed to fair and equitable compensation practices. The annual salary range for this role is $125,000 \u2013 $195,000. Compensation is determined based on your qualifications and experience. Our total compensation package also includes generous equity in Atomic Semi.<\/p>\n<p>Benef\u00edcios: A Atomic Semi oferece os seguintes benef\u00edcios, sujeitos aos requisitos de elegibilidade aplic\u00e1veis:<\/p>\n<p>Seguro m\u00e9dico, odontol\u00f3gico e de vis\u00e3o<br \/>Folga remunerada generosa, incluindo feriados e licen\u00e7a m\u00e9dica<br \/>Patroc\u00ednio de visto<br \/>Seguro de vida e invalidez<br \/>Licen\u00e7a parental remunerada<br \/>Plano de aposentadoria 401(k)<br \/>Oportunidades semanais de aprendizado e desenvolvimento<br \/>Benef\u00edcios para quem viaja a trabalho, incluindo estacionamento e viagens de Uber at\u00e9 tarde da noite a partir do escrit\u00f3rio<br \/>Almo\u00e7os di\u00e1rios, jantares 3 vezes por semana, cozinha do escrit\u00f3rio abastecida com lanches e bebidas espirituosas<br \/>Somos um empregador que oferece oportunidades iguais e n\u00e3o discriminamos com base em ra\u00e7a, religi\u00e3o, nacionalidade, g\u00eanero, orienta\u00e7\u00e3o sexual, idade, status de veterano, defici\u00eancia ou outros status legalmente protegidos.<\/p>\n<p>An\u00e1lise de controle de exporta\u00e7\u00e3o: Este cargo envolve acesso \u00e0 tecnologia que est\u00e1 sujeita aos controles de exporta\u00e7\u00e3o dos EUA. Qualquer oferta de emprego feita depender\u00e1 da capacidade do candidato de servir em conformidade com os controles de exporta\u00e7\u00e3o dos EUA.<\/p>\n<p>Compensation Range: $125K &#8211; $195K<\/p>","protected":false},"author":10,"featured_media":0,"template":"","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"pmpro_default_level":"","_promoted":"","_job_location":"California","_application":"https:\/\/www.indeed.com\/viewjob?jk=8014fb1aa9b04631&tk=1jephcdne23ht00r&from=serp&vjs=3","_company_website":"","_company_tagline":"","_company_twitter":"","_company_video":"","_filled":0,"_featured":0,"_remote_position":0,"_job_salary":"","_job_salary_currency":"","_job_salary_unit":"","_joinchat":[]},"job-types":[398],"class_list":{"0":"post-13633","1":"job_listing","2":"type-job_listing","3":"status-publish","4":"hentry","5":"pmpro-has-access","7":"job-type-h1-b"},"_links":{"self":[{"href":"https:\/\/kick-start.us\/pt-br\/wp-json\/wp\/v2\/job-listings\/13633","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/kick-start.us\/pt-br\/wp-json\/wp\/v2\/job-listings"}],"about":[{"href":"https:\/\/kick-start.us\/pt-br\/wp-json\/wp\/v2\/types\/job_listing"}],"author":[{"embeddable":true,"href":"https:\/\/kick-start.us\/pt-br\/wp-json\/wp\/v2\/users\/10"}],"wp:attachment":[{"href":"https:\/\/kick-start.us\/pt-br\/wp-json\/wp\/v2\/media?parent=13633"}],"wp:term":[{"taxonomy":"job_listing_type","embeddable":true,"href":"https:\/\/kick-start.us\/pt-br\/wp-json\/wp\/v2\/job-types?post=13633"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}